A Values and Ethics Game Initiative

A Values and Ethics. Games with scenarios relevant to ethics and leadership course objectives, and game play that enables users to make ethical decisions through hands on experience of a real life situation or dilemma. We set the parameters for three separate game formats, i team games, ii individual role playing and situational dilemmas, and iii arcade like serious games for mobile devices. See More Details . Group course-video games in leadership ethics and team management.

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This website learningames.net was registered on December 16, 2008. This web page was changed on December 11, 2013. This web site will expire on December 15, 2014. As of today, it is eight hundred and eleven weeks, twenty-one days, two hours, and twenty-four minutes young.
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Thomas L. Bucks Rubrics 4 Assessment - Curriculum Instruction

While a lot of research in educational psychology is too specialized, or too basic to have much direct application to the classroom, there are some well-documented concepts which, with a little imagination, have very direct implications for instruction.

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Thomas L. Buck, Ph.D.

Thomas Buck

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A Values and Ethics Game Initiative

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A Values and Ethics. Games with scenarios relevant to ethics and leadership course objectives, and game play that enables users to make ethical decisions through hands on experience of a real life situation or dilemma. We set the parameters for three separate game formats, i team games, ii individual role playing and situational dilemmas, and iii arcade like serious games for mobile devices. See More Details . Group course-video games in leadership ethics and team management.

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This website learningames.net states the following, "Games with scenarios relevant to ethics and leadership course objectives, and game play that enables users to make ethical decisions through hands on experience of a real life situation or dilemma." We viewed that the website stated " We set the parameters for three separate game formats, i team games, ii individual role playing and situational dilemmas, and iii arcade like serious games for mobile devices." It also said " Group course-video games in leadership ethics and team management." The header had serious games as the highest ranking search term. It is followed by games, learning games, and simulations which isn't as ranked as highly as serious games. The next words they used was game research. rural healthcare was included but could not be seen by web engines.

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